Hi there, I’m Marcel. Nice to meet you!
Ever Since I was a little boy I had a taste for games, 3d graphical elements and spatial planning. I played a lot with Lego, always building new things. When I was about 13 years old I had my first contact with level design and 3d modeling by using the Valve Hammer Editor, Photoshop and 3ds Max. So when I came out of high school I knew that I wanted to work in the game industry Unfortunately, there was no suitable education yet so I studied Communication and multimedia design at Avans, Breda, for a year before switching to International Game Architecture and Design at the BUAS /NHTV in Breda. In the last years of my study I noticed I had a strong passion for environment art and the stories that are told by it.